Blog Posts

This post was written by Jessica Guo, a second year majoring in Integrated Digital Media & winner of our monthly MakerSpace Mini Grant. The full version of this abridged blog post can be found here. I used physical computing to create an interactive device that takes photography by sound – when sound in the environment passes a certain threshold, it automatically activates the camera and takes pictures with sound data stored. In this way, photography
The Design Lab at the NYU MakerSpace recently held its Design Week, a week of events focused on a critical aspect of design. Design Week 2022: Designing Human-Centered Cities was all about answering the following question: how might we reimagine spaces within cities to be more equitable and inclusive? Increasing populations and densification are two of the most complex issues within cities today. As a result, engineers, architects, urban planners, and designers alike must come together
The NYU Prototyping Fund is a collaborative program offered by the Design Lab @ NYU Tandon MakerSpace, the Technology Management and Innovation Department, and New York City Future Manufacturing Collective (NYC-FMC), that awards teams of students up to $500 in the first round of funding and up to $2,000 in the second to be used to build hardware or software prototypes, and connects them with the resources, tools, and mentors they need to bring their
This post was written by Cat Almuete, a sophomore majoring in Computer Science and minoring in Game Engineering, & winner of the October 2021 MakerSpace Mini Grant. For this project, I decided to prototype with creating jewelry using a variety of machines and non traditional mediums. During this prototyping, I created designs for earrings and necklaces. With this personal project, these pieces are now going to be Christmas gifts for the beautiful women in my
Growing up Greek-Cypriot, I am constantly hearing stories about the homeland and have visited many times, so I wanted to show my love for the island and create a piece for my grandparents. I first 3D modeled the land of Cyprus on Fusion 360 with a frame. Once my design was completed, I used the ShopBot to mill out the surrounding area of the island. When the area was milled, I filled the gap with

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